This blog follows Hywel and Ross's progress in creating a game called Outlast for their Final Major Project at Anglia Ruskin University.
Sunday, 28 February 2010
New Models
The past day I have been making some connectable objects that can be placed strategically around the map. I then tested the collisions and UVs in the Engine using the default UDK textures. Here is an example Screenshot -
No comments:
Post a Comment