Hey, over the past week I have put the animations for the second NCP on hold until I have a better grasp of how we will create the melee attacks in the engine. I have since been working on the weapons, and below are a couple of sketches for the Alpha characters weapon. For the design I looked to intergrate the energy cell and elements of the character to give the impression that it's a part of the character/armour.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEN9KThzn4mnfZ3uQRlZiiYMvPZXlO22q8nSlSfoaSAwFP-qx9rUyC1RuQW4-tMs9hSlwls1t6aFE3R4SuBL-jOGxEvoqs9SVzHvmHXBgG2D-1P9BUC_BA17EKjAHLQ3GjdCKA4mkweB48/s400/Guns.jpg)
As well as the Alpha weapon I have also began work on the Weapon for the Shaman NPC character, which is a staff capable of ranged attacks. Here is a early draft of the staff model -
Looking kl man, can't w8 to start work on intergrating these weapons.
ReplyDelete