![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB8UKbukM-zWLVllOkLQip9M6_p9roLuxd6M_Sh1fAmYql_TI98Rwm4zS5mYioybeabHOQW6_OAMiBiwKQGXvKU-W3W4vYZm4-deeQIJ_nWlIDeJbFCI2Fgf67P8gSZEU1E2U-M1OMCQwz/s320/Bridge+copy.jpg)
I have also been looking at how we can give the give a natural movement to the bridge, by using physics within unreal. There seem to be some good techniques, although there's a few issues, such as player interaction, that may need scripting to solve.
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