Tuesday, 16 March 2010

Particles system / New pillars.

Ok haven't posted in a few days, been busy with the project. I got a couple of screenshots to show you. I created a particle system for the ruins which look a little like fireflys wizzing about, textured several new pillars which Ross modeled, improved a few old textures, made the lilies interactive and modified the vertex shader for the lilies so they now bob up & down in the water. Later today I will upload a video to show off all the moving/interactive elements.

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