Friday, 30 April 2010

Energy Cell Finished

Finished texturing the "Energy Cell", I have also built the vertex shader which uses the world position offset to rotate and bob it up and down, this creates a floating effect.

I have also added leaf falling particles to Outlast.

Shaman bots now spawn with two different type of variation meshes, although the second mesh has a few glitches that need adjusting.

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